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Repeller

A post with a great membrane, two blocks tall. Feed it infrasound along a Vibrating Rod. Click it to choose on its screen whom it keeps off; any mix of groups:

  • all hostile mobs (counts twice)
  • undead, Nether, guardians and drowned
  • spiders, slimes, illagers and witches
  • creepers, endermen
  • peaceful animals

In its field, a column the whole height of the world, hostile mobs of its groups do not spawn naturally, and every mob of them flees and drops its target. Each group takes 12 W in the normal gear for 48 blocks round (all hostile 24 W); less power a smaller field, down to 16. The gear sets how often it drives them and the power it takes (a water turbine’s 4 Hz is the slow gear: half). Spawners and spawn eggs still work.

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